Captain Trevor Ghalt | |||||
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Character Info | |||||
Name | Trevor Ghalt | ||||
Faction | United Peacekeeping Republics | ||||
Characteristics | |||||
Controller | Disruptor | Complex | |||
Abilities | |||||
Normal 1 | The Hook | ||||
Normal 2 | Scraptrap | ||||
Ability 1 | Dual Wield | ||||
Ability 2 | Tactical Shells | ||||
Ability 3 | UPR M8-R Revolver Shotgun | ||||
Ability 4 | UPR-EC Technician’s Rig |
Ghalt is one of the United Peacekeeping Republics Heroes in Battleborn.
Bio[]
Former Peacekeepers officer and capable commander Captain Trevor Ghalt wields his charisma and shotguns with equal effectiveness. As one of the first among the factions to call for unity against the Varelsi, Ghalt is considered the first Battleborn.
Abilities[]
Ability Icon | Ability Name | Ability Info | Ability Clip |
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The Hook | Ghalt fires out an energy hook that pulls enemies to him. | ||
Scraptrap | Deploys a trap to a target location which stuns enemies for 2 seconds, and then explodes dealing 133 damage. A maximum of 2 traps can be deployed simultaneously. | ||
Dual Wield | Ghalt equips a second shotgun, doubling his damage output for 10 seconds. | ||
Tactical Shells | The last 4 shots in Ghalt’s Revolver Shotgun cylinder deal 25% additional damage. | ||
UPR M8-R Revolver Shotgun | Ghalt’s customized shotgun deals incredible damage at short range, but is weaker at greater distances. | ||
UPR-EC Technician’s Rig | Ghalt’s UPR engineering rig provides a decent amount of defense while also permitting heavy augmentation of Ghalt’s armament. |
Helix System Progression[]
Helix Name | Helix Level | Helix Name |
---|---|---|
The Big Draw Increases the effective hitbox of The Hook, making it easier to land hits on targets. |
Level 1 | Stealth Scrap Cloaks deplayed Scraptraps making them virtually invisible at range. |
Shocktrap Deployed Scraptraps deal damage over time to nearby enemies. +60 Damage Per Second |
Level 2 | The Scrappening Scraptraps launch an additional 3 shrapnel bombs when triggered. +3 Bombs |
Slug Rounds Equips the Revolver Shotgun with single-projectile slug rounds, increasing effective range. +100% Range |
Level 3 | Pellet Party Increases the amount of pellets in a Revolver Shotgun shell, broadening the spread of the blast. +30% Pellets |
Hookshot The Hook damages enemies on impact. +133 Damage |
Level 4 | Efficient Extraction Increases The Hook’s travel speed and effective range. +35% Speed and Range |
Hobbling Shot Tactical Shells slow enemies on impact for a brief time. +2 Seconds Slow Duration |
Level 5 | Boomstickier Increases Tactical Shells bonus damage. +15% Damage |
Drain Chain While an enemy is hit with The Hook, their shields and health are drained. Up to +360 Damage Over 3 Seconds |
Level 6 | Duct Tape And Bailing Wire Doubles Scraptrap health. +100% Health |
Speedloader Increases Revolver Shotgun reload speed. +25% Reload Speed |
Level 7 | Both Barrels Blazing Firing the Revolver Shotgun now discharges both barrels simultaneously. |
Short Fuse Reduces Scraptrap trigger delay. -1 Second Trigger Time |
Level 8 | Big Trap Increases the radius of Scraptrap’s stun effects and the shrapnel charge blast radius. +40% Area of Effect |
Here Come The Hook Reduces The Hook’s cooldown time, allowing more frequent use. -25% Cooldown Time |
Level 9 | Easy Target Hooked enemies suffer amplified damage. +15% Damage for 5 Seconds |
Gun ‘n Run Every hit on a major enemy with Dual Wield shotguns grants bonus movement speed, to a maximum of 5 stacks. +5% Movement Speed Per Hit |
Level 10 | Incendiary Shells Loads the Revolver Shotgun with incendiary shells during Dual Wield, dealing damage over time to struck enemies. +36 Damage over 1.5 Seconds |