Ernest | |||||
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Character Info | |||||
Name | Ernest | ||||
Faction | U.P.R. | ||||
Characteristics | |||||
File:Unknown.svg | File:Unknown.svg | File:Unknown.svg | |||
? | ? | ? | |||
Abilities | |||||
Normal 1 | Direct Hit | ||||
Normal 2 | UPR-G73 Grenade Launcher | ||||
Ability 1 | Detonator | ||||
Ability 2 | Power Egg | ||||
Ability 3 | [[]] | ||||
Ability 4 | [[]] |
Ernest is one of the U.P.R. Heroes in Battleborn.
Bio[]
Some might call him a well-aged boy scout, but Ernest’s sense of honor and duty brings a new means of support and defense previously absent from the Peacekeepers – this is no small part thanks to his grenade launcher. The various explosive charges help Ernest lean on the offensive or provide a mean line of defense for his team.
Abilities[]
Ability Icon | Ability Name | Ability Info |
---|---|---|
Direct Hit | Grenades that directly hit an enemy deal additional damage. | |
UPR-G73 Grenade Launcher | Ernest’s trademark UPR Grenade Launcher launches explosive canisters that detonate on impact with an enemy, or after a short delay. | |
Detonator | Ernest’s Detonator can be used to detonate deployed Explosive Charges or switch between Power Egg modes. | |
Power Egg | Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. | |
Explosive Charge | Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. | |
Mine Grid | Deploys a grid of mines that explode on contact with an enemy, each dealing damage. |
Helix Progression[]
Helix Name | Helix Level | Helix Name |
---|---|---|
Eggcelerator While in Attack Mode, Power Egg grants a movement speed boost to allies in range. |
Level 1 | Concussive Charge Explosive Charges push enemies and Ernest away from the blast when detonated. |
Eggslowerator While in Defense Mode, Power Egg slows enemies in range. |
Level 2 | The Most Important Meal While in Attack Mode, Power Egg grants an attack damage boost to allies in range. |
Drum Mag Increases Grenade Launcher magazine size. |
Level 3 | Trigger Delay Direct Hit will now trigger when impacting enemies after a single bounce on the ground. |
Chain Reaction Detonating an Explosive Charge will also detonate any other deployed Explosive Charges in range. |
Level 4 | Bonus Boom Increases the maximum number of Explosive Charges that can be active on the battlefield at once. |
Shellshocker Enemies damaged by Direct Hit are wounded for a brief time |
Level 5 | Expedited Explosives Direct Hit reduces Explosive Charge’s cooldown. |
Reinforces Shell Increases Power Egg’s health. |
Level 6 | Proximity Alarm Deployed Explosive Charges reveal nearby enemies, and automatically detonate if the target remains within range. |
Rapid Launcher Increases Grenade Launcher attack speed. |
Level 7 | Greased Canisters Increases Grenade Launcher reload speed. |
Over Easy Adds a defensive shield to Power Egg’s Defense and Attack Mode. |
Level 8 | Hard-Boiled Increases the damage reduction boost imparted by Power Egg’s Defense Mode. |
Bombastic Blast Increases Explosive Charge’s blast radius. |
Level 9 | Shrapnel Burst Increases damage dealt by Explosive Charge. |
Gridlock Enemies damaged by Mine Grid mines are slowed for a brief time |
Level 10 | Watch Your Step Each Mine Grid mine that damages an enemy increases the damage dealt by subsequent mine explosions. |