Battleborn Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Battleborn Wiki
Advertisement
Oscar Mike
Oscar Mike Hero
Character Info
Name: Oscar Mike
Faction: Peace Keepers
Stats
Health: Stat bar onStat bar onStat bar offStat bar offStat bar off
Power: Stat bar onStat bar onStat bar onStat bar onStat bar off
Range: Stat bar onStat bar onStat bar onStat bar onStat bar off
Speed: Stat bar onStat bar onStat bar onStat bar onStat bar off
Abilities
Normal 1: Oscar Mike normal ability 1 UPR-AR7 Assault Rifle
Normal 2: Oscar Mike normal ability 2 UPR-RDC Combat Armor
Ability 1: Oscar Mike ability 1 Frag Grenade
Ability 2: Oscar Mike ability 2 Stealth Generator
Ability 3: Oscar Mike ability 3 Air Strike
Ability 4: Oscar Mike ability 4 Tactical Rounds
caption

Oscar Mike is one of the Peace Keepers Heroes in Battleborn.

Bio[]

A discarded clone soldier from a long-forgotten war, Oscar Mike is a capable front-line fighter, engaging enemies at range with his assault rifle, cloaking for quick exits from tight spots, and inspiring allies with his... unconventional personality.

Abilities[]

Ability Icon Ability Name Ability Info
Oscar Mike normal ability 1
UPR-AR7 Assault Rifle The core of Oscar Mike's combat effectiveness is his Assault Rifle and its many available upgrades.
Oscar Mike normal ability 2
UPR-RDC Combat Armor Oscar Mike's standard issue combat armor can be enhanced to increase survivability.
Oscar Mike ability 1
Frag Grenade Launch a grenade that explodes 3 seconds after launch or 1 second after impact, dealing up to 208-280 Damage to each enemy within its blast radius.
Oscar Mike ability 2
Stealth Generator Activate a cloaking device obscuring Oscar Mike from view and radar detection for 9 seconds. Attacking or using a skill cancels the effect.
Oscar Mike ability 3
Air Strike Target an area to strike with 28 laser-guided missiles, each of which explodes dealing 141-282 damage to enemies.
Oscar Mike ability 4
Tactical Rounds Oscar Mike's Assault Rifle is loaded with tactical rounds. The first 15 rounds in each magazine deal additional damage.

Helix System Progression[]

Helix Name Helix Level Helix Name
Impact Trigger
Frag Grenades detonate on impact.
Level 1 Sneak Attack
Deactivating Stealth Generator by using a skill or attacking an enemy provides a momentary damage boost to the skill or attack used. +20% Bonus Damage
Fragcendinary Grenade
Upon detonation, Frag Grenages blanket an area in napalm, dealing damage over time to nearby enemies. +360 Damage over 6 Seconds
Level 2 Nades on Nades
On first impact, Frag Grenades spawn 5 child grenades, each of which deals 20% damage on detonation.
Red Dot Sight
Fits Oscar Mike's Assault Rifle with a red dot sight that enables full-speed movement while aiming down sights
Level 3 Scope
Fits Oscar Mike's Assault Rifle with a long-range scope that increases Oscar Mike's maximum effective range.
Back in a Jiff
Activating Stealth Generator prompts Oscar Mike's shields to immediately begin charging.
Level 4 Tactical Espionage Action
Stealth Generator increases movement speed when active. +30% Movement Speed
Hollow-Point Round
Bonus damage caused by Tactical Rounds penetrates enemy shields. +25% Shield Penetration
Level 5 Double Tap
Doubles the number of Tactical Rounds in each magazine. +15 Tactical Rounds
Far-Flung Frags
Boosts launch velocity of Frag Grenades, increasing their range.
Level 6 Stealthy Shields
Increases shield recharge rate while Stealth Generator is active. +105 Shield Recharge Per Second
Agility Training
Increases base movement speed. +9% Base Movement Speed
Level 7 Distrupton Rounds
A portion of Assault Rifle damage penetrates enemy shields. +25% Shield Penetration
Fragpocalypse
Boosts Frag Grenage damage. +30 Damage
Level 8 Embiggened Boom
Increases the effective explosive range of Frag Grenades.
Stealth Savings
Deactivating Stealth Generator early refunds a portion of the cooldown cost. The less time you spend in stealth, the shorter the cooldown will be. Up to 40% Cooldown Reduction
Level 9 Operation Sneaky Ghost
Increases Stealth Generator's maximum active duration. +6s Duration
Holy Crap, Space Lazers!
Replaces Airstrike's missile barrage with a concentrated beam laser attack that concentrates all Airstrike damage into a smaller area and penetrates through structures.
Level 10 Holy Crap, Concussive Strike!
Enemies damaged by Airstrike are slowed for a short time. +3s Slow

Character Videos[]

Character Images[]

Advertisement